Fixes accelerometer complaints.
authordsc <david.schoonover@gmail.com>
Fri, 27 May 2011 05:15:36 +0000 (22:15 -0700)
committerdsc <david.schoonover@gmail.com>
Fri, 27 May 2011 05:15:36 +0000 (22:15 -0700)
src/game/QQGame.mm
src/physics/debug/QQPhysicsDebugView.mm

index fbfc2c5..3dbfb59 100644 (file)
@@ -36,6 +36,7 @@ static QQGame* _CurrentGame = NULL;
         _ticks = 0;
         _actors = [[NSMutableArray alloc] initWithCapacity:10];
         _world = [[QQWorld alloc] init];
+        _world.debugDrawingEnabled = YES;
         
         CGSize screen = [UIScreen mainScreen].bounds.size;
         float wMax = screen.width  / _world.scale;
index 0c1ea25..24e9ae5 100644 (file)
@@ -77,8 +77,8 @@
     positionOffset = CGPointMake(0,0);
     lastWorldTouch = CGPointMake(0,0);
     
-    [[UIAccelerometer sharedAccelerometer] setUpdateInterval:(1.0 / kAccelerometerFrequency)];
-    [[UIAccelerometer sharedAccelerometer] setDelegate:self];
+//    [[UIAccelerometer sharedAccelerometer] setUpdateInterval:(1.0 / kAccelerometerFrequency)];
+//    [[UIAccelerometer sharedAccelerometer] setDelegate:self];
 }
 
 - (void) dealloc {